I am able to use Shader Graph, Amplify Shader and Visual Effects graph effectively to achieve various effects. Check out a few of the GIFs below!
Tank Barrel Effect
Tank Round Impact Effect
The following shader is used to take a Base Map, Height Map, Normal Map, Opacity Map, Metallic Map, Emissive and Ambient Occlusion map to make a custom URP Shader. It utilises parallax to acheive a false 3D effect. Check out the bricks below for an example.