![](https://josephdoran.technology/wp-content/uploads/2021/04/Desktop-Screenshot-2021.04.28-17.29.54.16-e1619634586467-1024x514.png)
I am able to use Shader Graph, Amplify Shader and Visual Effects graph effectively to achieve various effects. Check out a few of the GIFs below!
Tank Barrel Effect
![](https://josephdoran.technology/wp-content/uploads/2021/04/BarrelEffect_gif_thumbnail.jpeg)
Tank Round Impact Effect
![](https://josephdoran.technology/wp-content/uploads/2021/04/TankRoundExplosion_gif_thumbnail.jpeg)
Amplify Shader
The following shader is used to take a Base Map, Height Map, Normal Map, Opacity Map, Metallic Map, Emissive and Ambient Occlusion map to make a custom URP Shader. It utilises parallax to acheive a false 3D effect. Check out the bricks below for an example.
![](https://josephdoran.technology/wp-content/uploads/2021/04/Desktop-Screenshot-2021.04.28-19.20.00.85-e1619634449729-1024x519.png)
![](https://josephdoran.technology/wp-content/uploads/2021/04/Desktop-Screenshot-2021.04.28-19.20.51.39-e1619634536829-1024x525.png)